Build apps. Pitch them. Watch people cringe.
Draw Cards
Everyone has two cards of each type. Three card types, plenty of combinations.
Build Scenarios
Players place cards to complete app combinations. One App, one Feature, one Data type.
Pitch Your App
You have 30 seconds to explain why your app makes sense. Make it convincing.
Judge the Cringe
Everyone else votes. Every cringe vote adds to your score. Lowest cringe score wins.
Everyone else votes:
The real game is not winning. It is the moment when someone says: "Wait... I would not be comfortable with that."
Privacy risks rarely appear in isolation.
They emerge when data, features, and context combine. A piece of data might seem harmless. A feature might seem reasonable. But together – in a particular app – something suddenly feels wrong.
The game helps people notice that moment and start asking why.
That reaction is the signal.